My first character design brief for my games design module from the first semester!
we had to choose a video game to design a character for and i picked to design a character for Baldur’s gate 3.
I chose to design a companion character using the races and classes not used by the other companions. instead of making them another infected party, Brian is an intellect devourer piloting a deep gnome’s body being conflicted between carrying out the orders given to it by the ilithids/true souls or becoming their own person with the party.
this was my first time using silhouettes to design a character and for my first time I’m happy with how Brian turned out.